Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers86,322 players405 fresh wipes

Call no.11184 Off the shelf · offline

AkiRustServer

Offline 163.44.114.163:28015 checked 4h ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,184
top 50%
Last wipeWiped3 OCT2026 · 26d 3h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0006:0015:0000:0009:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040022:0006:0015:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 17:11 UTC26d ago
2 – running 0
3 OCT 2026Sat 3 Oct, 10:38 UTC26d ago
2 – 0.3 days 0
14 SEP 2026Mon 14 Sep, 17:50 UTC45d ago
1 halved by day 1 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on AkiRustServer?

You will find no gather rate in the name of AkiRustServer. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on AkiRustServer?

Generated by the game, the procedural map of AkiRustServer has size 3,584 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: COLONY.

Tags and filters

Where does AkiRustServer appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is AkiRustServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on AkiRustServer?

Filed under these tags, as published by AkiRustServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on AkiRustServer when wipe day comes?

Its recent wipes averaged 2 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is AkiRustServer wiped, and on what schedule?

AkiRustServer wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 3 hours.

Players and ranking

Where does AkiRustServer sit in the rankings?

Filed under rankings: #11,184 for AkiRustServer on seven-day player hours, top 50% overall.

How many players are on AkiRustServer at the moment?

At present AkiRustServer is offline; its last sighting was 4 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does AkiRustServer use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on AkiRustServer. Steam keeps your game updated, but the protocol must match for you to join.

Is AkiRustServer reachable, and does it stay up?

As of now AkiRustServer is offline, with its last appearance 4 hours ago. Its reported uptime gives the last restart as roughly 38 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on AkiRustServer?

Averaged over the last 48 hours, server fps was 198, with a low of 45. The entity count reached 11,735, covering buildings, deployables and all else in the world. Memory use reached as much as 1,618 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is AkiRustServer in?

AkiRustServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 163.44.114.163:28015.

Joining the server

How can you connect to AkiRustServer?

Enter client.connect 163.44.114.163:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.