AkiRustServer
Offline 163.44.114.163:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 17:11 UTC26d ago |
2 | – | running | 0 |
3 OCT 2026Sat 3 Oct, 10:38 UTC26d ago |
2 | – | 0.3 days | 0 |
14 SEP 2026Mon 14 Sep, 17:50 UTC45d ago |
1 | halved by day 1 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on AkiRustServer?
You will find no gather rate in the name of AkiRustServer. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on AkiRustServer?
Generated by the game, the procedural map of AkiRustServer has size 3,584 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: COLONY.
Tags and filters
Where does AkiRustServer appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is AkiRustServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on AkiRustServer?
Filed under these tags, as published by AkiRustServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on AkiRustServer when wipe day comes?
Its recent wipes averaged 2 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is AkiRustServer wiped, and on what schedule?
AkiRustServer wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 3 hours.
Players and ranking
Where does AkiRustServer sit in the rankings?
Filed under rankings: #11,184 for AkiRustServer on seven-day player hours, top 50% overall.
How many players are on AkiRustServer at the moment?
At present AkiRustServer is offline; its last sighting was 4 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 1 players.
Server details
What version does AkiRustServer use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on AkiRustServer. Steam keeps your game updated, but the protocol must match for you to join.
Is AkiRustServer reachable, and does it stay up?
As of now AkiRustServer is offline, with its last appearance 4 hours ago. Its reported uptime gives the last restart as roughly 38 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on AkiRustServer?
Averaged over the last 48 hours, server fps was 198, with a low of 45. The entity count reached 11,735, covering buildings, deployables and all else in the world. Memory use reached as much as 1,618 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is AkiRustServer in?
AkiRustServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 163.44.114.163:28015.
Joining the server
How can you connect to AkiRustServer?
Enter client.connect 163.44.114.163:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.