Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers103,740 players406 fresh wipes

Call no.15310 On the shelf · online

RustServer_23236

Online 163.44.110.115:28015 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped8 AUG2025 · 447d 11h ago
447d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On RustServer_23236, which rules and settings apply?

No gather rate appears in the name RustServer_23236. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on RustServer_23236?

Size 3,000, seed 2360: the game generates the procedural map on RustServer_23236. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does RustServer_23236 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RustServer_23236 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustServer_23236?

The server's own tags are listed here, and the game's server browser reads them: RustServer_23236 gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2594 (Protocol): Your client must run protocol 2594 to connect; cs128111 (Build): Build on file: 128111; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is RustServer_23236 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RustServer_23236's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 447 days 11 hours.

Population

What position does RustServer_23236 hold among Rust servers?

Filed under rankings: #15,310 for RustServer_23236 on seven-day player hours, top 69% overall.

Is RustServer_23236 quiet or crowded?

The live count for RustServer_23236 stands at 0 players, out of 50 slots. 0 players is the average over the past seven days.

Server details

What version does RustServer_23236 use?

Rust network protocol 2594 and build 128111, on Linux, is what RustServer_23236 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is RustServer_23236 reachable, and does it stay up?

You will find RustServer_23236 online as of now. The uptime it reports puts the last restart at about 12 days 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on RustServer_23236?

The last 48 hours give an average of 124 server fps and a floor of 82. The entity count reached 53,093, covering buildings, deployables and all else in the world. Memory use reached as much as 2,094 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of RustServer_23236?

No region is published by RustServer_23236. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 163.44.110.115:28015.

Joining the server

How can you connect to RustServer_23236?

Enter client.connect 163.44.110.115:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2594
Protocol Your client must run protocol 2594 to connect.
cs128111
Build Build on file: 128111.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.