Nate/tyler
Online 163.245.195.73:26026 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 19:59 UTC4d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Nate/tyler?
The name of Nate/tyler does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Nate/tyler?
Size 2,500, seed 88451: the game generates the procedural map on Nate/tyler. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Nate/tyler filed under?
These lists on Rust Server Index take Nate/tyler: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Nate/tyler?
Filed under these tags, as published by Nate/tyler and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Nate/tyler?
The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Nate/tyler follow?
The record holds too few of Nate/tyler's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 4 days 6 hours.
Players and ranking
Where does Nate/tyler sit in the rankings?
On player hours over seven days, Nate/tyler takes #8,341, within the top 37% of ranked servers.
How many players are on Nate/tyler at the moment?
The live count for Nate/tyler stands at 0 players, out of 200 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 1 players.
Server details
Which Rust build is Nate/tyler running?
Rust network protocol 2635 and build 168909, on Linux, is what Nate/tyler runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Nate/tyler?
Right now Nate/tyler is up and running. About 4 days 4 hours ago, by its own uptime figure, is when it last restarted. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. It was first recorded by Rust Server Index on 25 October 2026.
How well does Nate/tyler perform?
The last 48 hours give an average of 60 server fps and a floor of 57. The entity count reached 31,443, covering buildings, deployables and all else in the world. Up to 2,170 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Nate/tyler in?
No region is published by Nate/tyler. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 163.245.195.73:26026.
Connecting
How can you connect to Nate/tyler?
If you would rather use the console, press F1 in Rust and enter client.connect 163.245.195.73:26026. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.