Rust Server IndexCard catalogue of Rust servers

Holdings11,895 servers92,684 players166 fresh wipes

Call no.15383 On the shelf · online

GameZone and Friends

Online 163.172.118.12:28015 checked 11m ago

Subjects 1. modded2. carbon
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipeWiped6 AUG2026 · 81d 22h ago
81d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On GameZone and Friends, which rules and settings apply?

The name of GameZone and Friends does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on GameZone and Friends?

Generated by the game, the procedural map of GameZone and Friends has size 4,050 and seed 372124167. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry GameZone and Friends?

These lists on Rust Server Index take GameZone and Friends: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is GameZone and Friends?

A gamezone.mt hostname is published by GameZone and Friends, and no other server we track uses it.

Which tags are attached to GameZone and Friends, and what do they stand for?

These are the tags GameZone and Friends publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs160450 (Build): It runs build 160450; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does GameZone and Friends wipe?

The record holds too few of GameZone and Friends's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 81 days 22 hours is when its current world was made.

Player counts

What position does GameZone and Friends hold among Rust servers?

Filed under rankings: #15,383 for GameZone and Friends on seven-day player hours, top 70% overall.

What does the player count on GameZone and Friends look like?

The live count for GameZone and Friends stands at 0 players, out of 20 slots. 0 players is the average over the past seven days.

Server facts

Which Rust build is GameZone and Friends running?

Rust network protocol 2632 and build 160450, on Linux, is what GameZone and Friends runs. To join you need the same protocol; Steam handles the update.

How reliable is GameZone and Friends, and is it online now?

You will find GameZone and Friends online as of now. The uptime it reports puts the last restart at about 5 days 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on GameZone and Friends?

The last 48 hours give an average of 73 server fps and a floor of 56. Buildings, deployables and everything else in the world came to as many as 100,076 entities. The peak memory figure stood at 3,831 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of GameZone and Friends?

No region is published by GameZone and Friends. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 163.172.118.12:28015.

Joining the server

What steps lead onto GameZone and Friends?

Enter client.connect 163.172.118.12:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players 20 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs160450
Build It runs build 160450.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.