Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers103,740 players406 fresh wipes

Call no.16924 Off the shelf · offline

Test_2

Offline 163.123.33.233:28015 checked 30d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,924
top 71%
Last wipeWiped12 SEP2026 · 46d 22h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Test_2, which rules and settings apply?

No gather rate appears in the name Test_2. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Test_2?

A procedural map, generated by the game, is what Test_2 runs.

Tags and filters

On Rust Server Index, which lists and filters carry Test_2?

The Rust Server Index lists that include Test_2 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Test_2?

The server's own tags are listed here, and the game's server browser reads them: Test_2 gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does Test_2 follow?

Its rhythm is not yet clear, since the record holds too few of Test_2's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 46 days 22 hours is when its current world was made.

Player counts

How is Test_2 ranked compared with the rest?

On player hours over seven days, Test_2 takes #16,924, within the top 71% of ranked servers.

What does the player count on Test_2 look like?

The last check found Test_2 offline, last seen 30 days 21 hours ago.

Operator and status

What version does Test_2 use?

Rust network protocol 2633 and build 165217, on Windows, is what Test_2 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Test_2, and is it online now?

As of now Test_2 is offline, with its last appearance 30 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Test_2 hosted?

Test_2 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 163.123.33.233:28015.

Connecting

What is the way onto Test_2?

If you would rather use the console, press F1 in Rust and enter client.connect 163.123.33.233:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.