Rust Server IndexCard catalogue of Rust servers

Holdings11,718 servers47,661 players101 fresh wipes

Call no.7108 On the shelf · online

Ruka_RustServer

Online 162.43.9.12:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,108
top 32%
Last wipeWiped2 OCT2026 · 26d 15h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.2 daysbetween real wipes
wipe-day peak
8players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 09:05 UTC26d ago
14 – running 0
21 SEP 2026Mon 21 Sep, 05:11 UTC37d ago
2 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Ruka_RustServer run?

The name of Ruka_RustServer does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Ruka_RustServer?

Ruka_RustServer runs a procedural map of size 5,000 with seed 981907749, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does Ruka_RustServer appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Ruka_RustServer: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Ruka_RustServer?

These are the tags Ruka_RustServer publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Ruka_RustServer?

Its recent wipes averaged 8 players at peak. The latest wipe peaked 27 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Ruka_RustServer follow?

The record holds too few of Ruka_RustServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 15 hours is when its current world was made.

Population

Where does Ruka_RustServer sit in the rankings?

On player hours over seven days, Ruka_RustServer takes #7,108, within the top 32% of ranked servers.

What does the player count on Ruka_RustServer look like?

Filed under live counts: Ruka_RustServer, 0 players on 50 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Server details

What version does Ruka_RustServer use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Ruka_RustServer. To join you need the same protocol; Steam handles the update.

Is Ruka_RustServer reachable, and does it stay up?

You will find Ruka_RustServer online as of now. About 5 days 16 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. It was first recorded by Rust Server Index on 21 September 2026.

How well does Ruka_RustServer perform?

Averaged over the last 48 hours, server fps was 75, with a low of 48. The entity count reached 156,327, covering buildings, deployables and all else in the world. Up to 6,022 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Ruka_RustServer in?

There is no region on record for Ruka_RustServer; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 162.43.9.12:28015.

Joining the server

What steps lead onto Ruka_RustServer?

Two ways in. Type client.connect 162.43.9.12:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.