Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers72,806 players126 fresh wipes

Call no.15432 Off the shelf · offline

UNK

Offline 162.43.86.56:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipeWiped26 SEP2026 · 31d 20h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020014:0015:0016:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 SEP 2026Sat 26 Sep, 16:24 UTC31d ago
4 – running 1
25 SEP 2026Fri 25 Sep, 16:38 UTC32d ago
4 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does UNK run?

The name of UNK does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on UNK?

UNK runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is UNK filed under?

Filed under these Rust Server Index lists is UNK: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to UNK, and what do they stand for?

Filed under these tags, as published by UNK and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at UNK?

The average peak across its recent wipes is 4 players. The latest wipe peaked 0 hours in.

Which wipe timetable does UNK follow?

UNK's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 20 hours.

Population

Where does UNK sit in the rankings?

Filed under rankings: #15,432 for UNK on seven-day player hours, top 69% overall.

How many players are on UNK at the moment?

At present UNK is offline; its last sighting was 41 hours ago. Filed under seven-day average: 0 players.

Server details

Which Rust build is UNK running?

Rust network protocol 2633 and build 165217, on Linux, is what UNK runs. The protocol must match before you can join, and Steam takes care of updating it.

Is UNK reachable, and does it stay up?

As of now UNK is offline, with its last appearance 41 hours ago. About 9 days ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 84%, 141 hours out of 168. It was first recorded by Rust Server Index on 25 September 2026.

How well does UNK perform?

Averaged over the last 48 hours, server fps was 115, with a low of 81. Buildings, deployables and everything else in the world came to as many as 94,806 entities. The peak memory figure stood at 5,592 MB. A climbing entity count and low fps are felt by players as lag.

Which region is UNK in?

UNK gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 162.43.86.56:28015.

How to join

What is the way onto UNK?

Enter client.connect 162.43.86.56:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.