Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers46,789 players96 fresh wipes

Call no.8342 On the shelf · online

Zomsaba_RUST3

Online 162.43.37.59:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#8,342
top 38%
Last wipeWiped1 OCT2026 · 26d 11h ago
26d ago · no schedule published
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 10hThu 5 Nov, 19:00 UTCFW
  2. in 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:14 UTC FW26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Zomsaba_RUST3?

No gather rate appears in the name Zomsaba_RUST3. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Zomsaba_RUST3?

Size 4,000, seed 19686: the game generates the procedural map on Zomsaba_RUST3. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Zomsaba_RUST3 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Zomsaba_RUST3 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Zomsaba_RUST3?

These are the tags Zomsaba_RUST3 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Zomsaba_RUST3?

The average peak across its recent wipes is 1 players. 29 hours into the latest wipe, the crowd reached its peak.

How often is Zomsaba_RUST3 wiped, and on what schedule?

One wipe a month is all Zomsaba_RUST3 runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 11 hours is when its current world was made.

Player counts

How is Zomsaba_RUST3 ranked compared with the rest?

Filed under rankings: #8,342 for Zomsaba_RUST3 on seven-day player hours, top 38% overall.

What does the player count on Zomsaba_RUST3 look like?

Filed under live counts: Zomsaba_RUST3, 0 players on 20 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Server facts

What version does Zomsaba_RUST3 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Zomsaba_RUST3. Steam keeps your game updated, but the protocol must match for you to join.

Is Zomsaba_RUST3 reachable, and does it stay up?

The server is live at this moment: Zomsaba_RUST3. About 10 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Zomsaba_RUST3?

The last 48 hours give an average of 99 server fps and a floor of 61. Buildings, deployables and everything else in the world came to as many as 94,034 entities. Memory use reached as much as 2,747 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Zomsaba_RUST3 hosted?

No region is published by Zomsaba_RUST3. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 162.43.37.59:28015.

Joining the server

How can you connect to Zomsaba_RUST3?

Enter client.connect 162.43.37.59:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players 20 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.