Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers50,841 players115 fresh wipes

Call no.7165 On the shelf · online

pvp - enjoy_rust_develop

Online 162.43.26.181:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#7,165
top 32%
Last wipeWiped25 OCT2026 · 3d 10h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.1 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 15:47 UTC5d ago
3 – running 0
19 OCT 2026Mon 19 Oct, 13:02 UTC9d ago
0 – 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On pvp - enjoy_rust_develop, which rules and settings apply?

No gather rate appears in the name pvp - enjoy_rust_develop. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on pvp - enjoy_rust_develop?

pvp - enjoy_rust_develop runs a procedural map of size 2,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is pvp - enjoy_rust_develop filed under?

Filed under these Rust Server Index lists is pvp - enjoy_rust_develop: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on pvp - enjoy_rust_develop?

The server's own tags are listed here, and the game's server browser reads them: pvp - enjoy_rust_develop gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on pvp - enjoy_rust_develop?

At their busiest, its recent wipes drew 2 players on average. 22 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does pvp - enjoy_rust_develop follow?

pvp - enjoy_rust_develop's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 10 hours is when its current world was made.

Player counts

Where does pvp - enjoy_rust_develop sit in the rankings?

The seven-day player-hours ranking places pvp - enjoy_rust_develop at #7,165, among the top 32% of ranked servers.

What does the player count on pvp - enjoy_rust_develop look like?

The live count for pvp - enjoy_rust_develop stands at 0 players, out of 10 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Server facts

What Rust version is pvp - enjoy_rust_develop on?

Rust network protocol 2635 and build 168909, on Linux, is what pvp - enjoy_rust_develop runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is pvp - enjoy_rust_develop, and is it online now?

The server is live at this moment: pvp - enjoy_rust_develop. Its reported uptime gives the last restart as roughly 1 hours ago. Uptime for the last 7 full days came to 58%, 98 hours out of 168. It was first recorded by Rust Server Index on 19 October 2026.

How well does pvp - enjoy_rust_develop perform?

Averaged over the last 48 hours, server fps was 228, with a low of 93. Buildings, deployables and everything else in the world came to as many as 28,630 entities. Memory use reached as much as 2,503 MB. A climbing entity count and low fps are felt by players as lag.

Which region is pvp - enjoy_rust_develop in?

There is no region on record for pvp - enjoy_rust_develop; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 162.43.26.181:28015.

Connecting

What steps lead onto pvp - enjoy_rust_develop?

If you would rather use the console, press F1 in Rust and enter client.connect 162.43.26.181:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.