Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers96,179 players529 fresh wipes

Call no.15423 Off the shelf · offline

EC Local Test

Offline 162.43.191.229:28015 checked 8d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped14 OCT2026 · 15d 1h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on EC Local Test?

No gather rate appears in the name EC Local Test. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on EC Local Test?

A procedural map, generated by the game, is what EC Local Test runs.

Lists and filters

Where does EC Local Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is EC Local Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for EC Local Test?

The server's own tags are listed here, and the game's server browser reads them: EC Local Test gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does EC Local Test follow?

The record holds too few of EC Local Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 days 1 hours is when its current world was made.

Population

How is EC Local Test ranked compared with the rest?

On player hours over seven days, EC Local Test takes #15,423, within the top 69% of ranked servers.

What does the player count on EC Local Test look like?

The last check found EC Local Test offline, last seen 8 days 7 hours ago.

Server details

What version does EC Local Test use?

Rust network protocol 2634 and build 167781, on Linux, is what EC Local Test runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of EC Local Test?

As of now EC Local Test is offline, with its last appearance 8 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 14 October 2026.

Where in the world is EC Local Test hosted?

No region is published by EC Local Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 162.43.191.229:28015.

How to join

How can you connect to EC Local Test?

Enter client.connect 162.43.191.229:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.