Rust Server IndexCard catalogue of Rust servers

Holdings11,823 servers72,372 players214 fresh wipes

Call no.15498 Off the shelf · offline

Survival Network Rust TEST

Offline 162.35.188.226:28015 checked 40d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipeWiped14 SEP2026 · 45d 0h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Survival Network Rust TEST, which rules and settings apply?

You will find no gather rate in the name of Survival Network Rust TEST. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Survival Network Rust TEST?

Generated by the game, the procedural map of Survival Network Rust TEST has size 3,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Survival Network Rust TEST filed under?

These lists on Rust Server Index take Survival Network Rust TEST: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Survival Network Rust TEST, and what do they stand for?

Filed under these tags, as published by Survival Network Rust TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Survival Network Rust TEST wiped, and on what schedule?

Survival Network Rust TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 45 days is when its current world was made.

Population

Where does Survival Network Rust TEST sit in the rankings?

On player hours over seven days, Survival Network Rust TEST takes #15,498, within the top 68% of ranked servers.

How many players are on Survival Network Rust TEST at the moment?

At present Survival Network Rust TEST is offline; its last sighting was 40 days ago.

Server facts

What version does Survival Network Rust TEST use?

Rust network protocol 2633 and build 164530, on Linux, is what Survival Network Rust TEST runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Survival Network Rust TEST?

The server is down at this moment; the last sighting of Survival Network Rust TEST was 40 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 14 September 2026.

Which region is Survival Network Rust TEST in?

Survival Network Rust TEST gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 162.35.188.226:28015.

How to join

How can you connect to Survival Network Rust TEST?

Enter client.connect 162.35.188.226:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://thesurvivalnetwork.online.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.