Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers33,506 players80 fresh wipes

Call no.15349 On the shelf · online

The boy fun time

Online 162.245.187.60:28080 checked 11m ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped16 OCT2026 · 13d 2h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 20:41 UTC13d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does The boy fun time run?

No gather rate appears in the name The boy fun time. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on The boy fun time?

Generated by the game, the procedural map of The boy fun time has size 5,500 and seed 481981. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry The boy fun time?

Filed under these Rust Server Index lists is The boy fun time: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on The boy fun time?

Filed under these tags, as published by The boy fun time and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on The boy fun time when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in.

Which wipe timetable does The boy fun time follow?

Its rhythm is not yet clear, since the record holds too few of The boy fun time's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 2 hours is when its current world was made.

Players and ranking

How is The boy fun time ranked compared with the rest?

Filed under rankings: #15,349 for The boy fun time on seven-day player hours, top 69% overall.

What does the player count on The boy fun time look like?

The live count for The boy fun time stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.

Operator and status

What Rust version is The boy fun time on?

Rust network protocol 2634 and build 167781, on Windows, is what The boy fun time runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of The boy fun time?

You will find The boy fun time online as of now. Its reported uptime gives the last restart as roughly 39 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 15 October 2026.

How well does The boy fun time perform?

Averaged over the last 48 hours, server fps was 112, with a low of 80. The entity count reached 166,674, covering buildings, deployables and all else in the world. Up to 5,663 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of The boy fun time?

No region is published by The boy fun time. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 162.245.187.60:28080.

Joining the server

How can you connect to The boy fun time?

Two ways in. Type client.connect 162.245.187.60:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.