Spooknet Skunk Werks
Offline 162.203.115.22:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 16:20 UTC26d ago |
0 | – | running | 0 |
29 SEP 2026Tue 29 Sep, 20:22 UTC29d ago |
1 | held half | 2.8 days | 0 |
28 SEP 2026Mon 28 Sep, 19:36 UTC30d ago |
2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Spooknet Skunk Werks run?
The name of Spooknet Skunk Werks does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Spooknet Skunk Werks?
Generated by the game, the map is procedural on Spooknet Skunk Werks.
Tags and filters
Which lists and filters on Rust Server Index is Spooknet Skunk Werks filed under?
Filed under these Rust Server Index lists is Spooknet Skunk Werks: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Spooknet Skunk Werks, and what do they stand for?
These are the tags Spooknet Skunk Werks publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Spooknet Skunk Werks when wipe day comes?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is Spooknet Skunk Werks wiped, and on what schedule?
Spooknet Skunk Werks wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 7 hours.
Population
What position does Spooknet Skunk Werks hold among Rust servers?
Filed under rankings: #15,344 for Spooknet Skunk Werks on seven-day player hours, top 69% overall.
How many players are on Spooknet Skunk Werks at the moment?
The last check found Spooknet Skunk Werks offline, last seen 3 days 16 hours ago. 0 players is the average over the past seven days.
Server facts
What Rust version is Spooknet Skunk Werks on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Spooknet Skunk Werks. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Spooknet Skunk Werks?
As of now Spooknet Skunk Werks is offline, with its last appearance 3 days 16 hours ago. Uptime for the last 7 full days came to 62%, 104 hours out of 168. It was first recorded by Rust Server Index on 28 September 2026.
Where in the world is Spooknet Skunk Werks hosted?
No region is published by Spooknet Skunk Werks. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 162.203.115.22:28015.
How to join
How can you connect to Spooknet Skunk Werks?
If you would rather use the console, press F1 in Rust and enter client.connect 162.203.115.22:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.