Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.US415452 Off the shelf · offline

Fiddlewood

Offline 161.129.66.157:28080 checked 7d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipeWiped9 MAY2026 · 172d 17h ago
172d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Fiddlewood, which rules and settings apply?

No gather rate appears in the name Fiddlewood. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fiddlewood?

Generated by the game, the procedural map of Fiddlewood has size 4,000 and seed 481981. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Fiddlewood appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Fiddlewood: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Fiddlewood, and what do they stand for?

Filed under these tags, as published by Fiddlewood and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2625 (Protocol): Your client must run protocol 2625 to connect; cs151078 (Build): The game build here is 151078; ptrak (Networking): The standard RakNet layer carries the connection; $rus4 (Region code): us4 is the region code recorded here; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is Fiddlewood wiped, and on what schedule?

Fiddlewood's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 172 days 17 hours is when its current world was made.

Population

Where does Fiddlewood sit in the rankings?

On player hours over seven days, Fiddlewood takes #15,452, within the top 69% of ranked servers.

Is Fiddlewood quiet or crowded?

The last check found Fiddlewood offline, last seen 7 days 10 hours ago.

Server facts

What version does Fiddlewood use?

Rust network protocol 2625 and build 151078 on Windows is what you will find on Fiddlewood. To join you need the same protocol; Steam handles the update.

Is Fiddlewood reachable, and does it stay up?

Last seen 7 days 10 hours ago, Fiddlewood is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 14 October 2026.

Which region is Fiddlewood in?

There is no region on record for Fiddlewood; the region code is us4. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 161.129.66.157:28080.

Joining the server

What is the way onto Fiddlewood?

Two ways in. Type client.connect 161.129.66.157:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$rus4,v2625,gmrust,cs151078,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2625
Protocol Your client must run protocol 2625 to connect.
cs151078
Build The game build here is 151078.
ptrak
Networking The standard RakNet layer carries the connection.
$rus4
Region code us4 is the region code recorded here.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.