Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers68,729 players208 fresh wipes

Call no.15290 On the shelf · online

RustServer_14669

Online 160.251.232.209:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipeWiped11 OCT2026 · 18d 14h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.6 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 09:04 UTC18d ago
3 – running 0
1 OCT 2026Thu 1 Oct, 19:42 UTC FW28d ago
3 halved by day 3 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustServer_14669, which rules and settings apply?

You will find no gather rate in the name of RustServer_14669. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustServer_14669?

RustServer_14669 runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does RustServer_14669 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take RustServer_14669: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustServer_14669?

The server's own tags are listed here, and the game's server browser reads them: RustServer_14669 gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at RustServer_14669?

Its recent wipes averaged 3 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 3.

When does RustServer_14669 wipe?

Its rhythm is not yet clear, since the record holds too few of RustServer_14669's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 14 hours is when its current world was made.

Players and ranking

What position does RustServer_14669 hold among Rust servers?

On player hours over seven days, RustServer_14669 takes #15,290, within the top 69% of ranked servers.

How many players are on RustServer_14669 at the moment?

The live count for RustServer_14669 stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is RustServer_14669 on?

Rust network protocol 2634 and build 166494 on Linux is what you will find on RustServer_14669. Steam keeps your game updated, but the protocol must match for you to join.

Is RustServer_14669 reachable, and does it stay up?

The server is live at this moment: RustServer_14669. About 4 days 4 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on RustServer_14669 good?

Averaged over the last 48 hours, server fps was 90, with a low of 63. The entity count reached 121,086, covering buildings, deployables and all else in the world. Up to 5,279 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is RustServer_14669 in?

No region is published by RustServer_14669. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.232.209:28015.

How to join

What is the way onto RustServer_14669?

If you would rather use the console, press F1 in Rust and enter client.connect 160.251.232.209:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.