Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,476 players132 fresh wipes

Call no.3931 On the shelf · online

[JP] Rustract |PVE

Online 160.251.212.246:28015 checked 9m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 30
0% full
7-day average
1
peak 5
Rank
#3,931
top 18%
Last wipeWiped1 OCT2026 · 28d 9h ago
28d ago · no schedule published
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246806:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 6d 13hThu 5 Nov, 19:00 UTCFW
  2. in 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:43 UTC FW28d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
52/ 200
EA
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
36/ 100
EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average
35/ 100
EA
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
29/ 100
EA
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
20/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
15/ 88
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [JP] Rustract |PVE?

No gather rate appears in the name [JP] Rustract |PVE. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [JP] Rustract |PVE?

Size 3,750, seed 712011: the game generates the procedural map on [JP] Rustract |PVE. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does [JP] Rustract |PVE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [JP] Rustract |PVE are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for [JP] Rustract |PVE?

Filed under these tags, as published by [JP] Rustract |PVE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on [JP] Rustract |PVE?

The average peak across its recent wipes is 2 players. 17 hours into the latest wipe, the crowd reached its peak.

When does [JP] Rustract |PVE wipe?

With the force wipe, [JP] Rustract |PVE wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 9 hours.

Player counts

How is [JP] Rustract |PVE ranked compared with the rest?

The seven-day player-hours ranking places [JP] Rustract |PVE at #3,931, among the top 18% of ranked servers.

What does the player count on [JP] Rustract |PVE look like?

[JP] Rustract |PVE is currently showing 0 players on 30 slots. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 12:00 UTC, averaging 4 players.

Server details

What version does [JP] Rustract |PVE use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [JP] Rustract |PVE. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [JP] Rustract |PVE?

The server is live at this moment: [JP] Rustract |PVE. Its reported uptime gives the last restart as roughly 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [JP] Rustract |PVE?

The last 48 hours give an average of 59 server fps and a floor of 51. Buildings, deployables and everything else in the world came to as many as 78,534 entities. Up to 2,331 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is [JP] Rustract |PVE in?

[JP] Rustract |PVE gives no region tag, so the name is the only pointer, and it points to Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.212.246:28015.

How to join

How can you connect to [JP] Rustract |PVE?

Enter client.connect 160.251.212.246:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/kxV4cxZmKa.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players Player cap: 30.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.