Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers50,964 players104 fresh wipes

Call no.15269 On the shelf · online

TJA4

Online 160.251.209.247:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipeWiped5 JUN2026 · 147d 0h ago
147d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on TJA4?

No gather rate appears in the name TJA4. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on TJA4?

Generated by the game, the procedural map of TJA4 has size 4,000 and seed 10801. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is TJA4 filed under?

The Rust Server Index lists that include TJA4 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TJA4?

The server's own tags are listed here, and the game's server browser reads them: TJA4 gives gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2627 (Protocol): The protocol is 2627; older or newer clients cannot join; cs153611 (Build): It runs build 153611; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is TJA4 wiped, and on what schedule?

TJA4's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 147 days.

Player counts

Where does TJA4 sit in the rankings?

On player hours over seven days, TJA4 takes #15,269, within the top 69% of ranked servers.

What does the player count on TJA4 look like?

Filed under live counts: TJA4, 0 players on 150 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is TJA4 on?

Rust network protocol 2627 and build 153611 on Linux is what you will find on TJA4. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TJA4, and is it online now?

You will find TJA4 online as of now. Its reported uptime gives the last restart as roughly 6 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does TJA4 perform?

The last 48 hours give an average of 82 server fps and a floor of 66. The entity count reached 101,655, covering buildings, deployables and all else in the world. Memory use reached as much as 6,347 MB. A climbing entity count and low fps are felt by players as lag.

Which region is TJA4 in?

No region is published by TJA4. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 160.251.209.247:28015.

Joining the server

How can you connect to TJA4?

Two ways in. Type client.connect 160.251.209.247:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Game default applies: teams of up to 8.
v2627
Protocol The protocol is 2627; older or newer clients cannot join.
cs153611
Build It runs build 153611.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.