Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers42,840 players140 fresh wipes

Call no.4326 On the shelf · online

RustServer_15282

Online 160.251.208.162:28015 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,326
top 19%
Last wipeWiped5 OCT2026 · 24d 15h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On RustServer_15282, which rules and settings apply?

No gather rate appears in the name RustServer_15282. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustServer_15282?

Size 3,000, seed 9715: the game generates the procedural map on RustServer_15282. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry RustServer_15282?

Filed under these Rust Server Index lists is RustServer_15282: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustServer_15282?

The server's own tags are listed here, and the game's server browser reads them: RustServer_15282 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is RustServer_15282 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RustServer_15282's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 15 hours is when its current world was made.

Population

How is RustServer_15282 ranked compared with the rest?

The seven-day player-hours ranking places RustServer_15282 at #4,326, among the top 19% of ranked servers.

What does the player count on RustServer_15282 look like?

Filed under live counts: RustServer_15282, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 4. Over the last 48 hours, 11:00 UTC drew the highest average: 4 players.

Server details

What Rust version is RustServer_15282 on?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_15282 runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RustServer_15282?

You will find RustServer_15282 online as of now. Its reported uptime gives the last restart as roughly 6 days 7 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 5 October 2026.

Is the performance on RustServer_15282 good?

Averaged over the last 48 hours, server fps was 99, with a low of 75. The entity count reached 55,717, covering buildings, deployables and all else in the world. Memory use reached as much as 2,714 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RustServer_15282 hosted?

There is no region on record for RustServer_15282; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.208.162:28015.

Connecting

What is the way onto RustServer_15282?

If you would rather use the console, press F1 in Rust and enter client.connect 160.251.208.162:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.