RustServer_9407
Offline 160.251.199.251:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 12:02 UTC26d ago |
1 | – | running | 0 |
26 SEP 2026Sat 26 Sep, 08:07 UTC33d ago |
1 | halved by day 1 | 7.2 days | 0 |
20 SEP 2026Sun 20 Sep, 23:25 UTC38d ago |
1 | halved by day 2 | 5.4 days | 0 |
20 SEP 2026Sun 20 Sep, 02:48 UTC39d ago |
1 | – | 0.9 days | 1 |
19 SEP 2026Sat 19 Sep, 18:36 UTC39d ago |
1 | – | 0.3 days | 0 |
18 SEP 2026Fri 18 Sep, 09:38 UTC41d ago |
1 | – | 1.4 days | 0 |
18 SEP 2026Fri 18 Sep, 02:04 UTC41d ago |
1 | – | 0.3 days | 0 |
15 SEP 2026Tue 15 Sep, 08:04 UTC44d ago |
1 | halved by day 1 | 2.8 days | 0 |
14 SEP 2026Mon 14 Sep, 10:32 UTC45d ago |
1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RustServer_9407, which rules and settings apply?
You will find no gather rate in the name of RustServer_9407. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustServer_9407?
Generated by the game, the procedural map of RustServer_9407 has size 3,500 and seed 76376355. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry RustServer_9407?
The Rust Server Index lists that include RustServer_9407 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on RustServer_9407?
The server's own tags are listed here, and the game's server browser reads them: RustServer_9407 gives gmrust (Game mode): Rust survival, as standard; mp3 (Max players): 3 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at RustServer_9407?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does RustServer_9407 follow?
RustServer_9407 wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 4 hours.
Players and ranking
What position does RustServer_9407 hold among Rust servers?
The seven-day player-hours ranking places RustServer_9407 at #15,249, among the top 70% of ranked servers.
How many players are on RustServer_9407 at the moment?
The last check found RustServer_9407 offline, last seen 15 days 1 hours ago.
Server details
Which Rust build is RustServer_9407 running?
Rust network protocol 2634 and build 166652 on Linux is what you will find on RustServer_9407. Steam keeps your game updated, but the protocol must match for you to join.
Is RustServer_9407 reachable, and does it stay up?
Last seen 15 days 1 hours ago, RustServer_9407 is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of RustServer_9407?
There is no region on record for RustServer_9407; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 160.251.199.251:28015.
Connecting
How can you connect to RustServer_9407?
Two ways in. Type client.connect 160.251.199.251:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.