Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers98,615 players535 fresh wipes

Call no.15269 On the shelf · online

RustServer_10028

Online 160.251.181.154:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped12 OCT2026 · 17d 13h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 07:04 UTC17d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RustServer_10028?

You will find no gather rate in the name of RustServer_10028. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RustServer_10028?

Size 3,500, seed 1235832187: the game generates the procedural map on RustServer_10028. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RustServer_10028?

Filed under these Rust Server Index lists is RustServer_10028: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustServer_10028?

Filed under these tags, as published by RustServer_10028 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): It runs build 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on RustServer_10028?

At their busiest, its recent wipes drew 4 players on average. 24 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does RustServer_10028 follow?

RustServer_10028's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 13 hours.

Population

What position does RustServer_10028 hold among Rust servers?

On player hours over seven days, RustServer_10028 takes #15,269, within the top 68% of ranked servers.

Is RustServer_10028 quiet or crowded?

RustServer_10028 is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.

Operator and status

What version does RustServer_10028 use?

Rust network protocol 2634 and build 167398 on Linux is what you will find on RustServer_10028. The protocol must match before you can join, and Steam takes care of updating it.

Is RustServer_10028 reachable, and does it stay up?

You will find RustServer_10028 online as of now. Its reported uptime gives the last restart as roughly 3 days 9 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 12 October 2026 it was first seen by Rust Server Index.

Is the performance on RustServer_10028 good?

The last 48 hours give an average of 86 server fps and a floor of 54. Buildings, deployables and everything else in the world came to as many as 73,611 entities. The peak memory figure stood at 2,467 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of RustServer_10028?

RustServer_10028 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 160.251.181.154:28015.

Joining the server

How can you connect to RustServer_10028?

If you would rather use the console, press F1 in Rust and enter client.connect 160.251.181.154:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build It runs build 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.