RustServer_10028
Online 160.251.181.154:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 07:04 UTC17d ago |
4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on RustServer_10028?
You will find no gather rate in the name of RustServer_10028. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustServer_10028?
Size 3,500, seed 1235832187: the game generates the procedural map on RustServer_10028. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry RustServer_10028?
Filed under these Rust Server Index lists is RustServer_10028: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for RustServer_10028?
Filed under these tags, as published by RustServer_10028 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): It runs build 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on RustServer_10028?
At their busiest, its recent wipes drew 4 players on average. 24 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does RustServer_10028 follow?
RustServer_10028's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 13 hours.
Population
What position does RustServer_10028 hold among Rust servers?
On player hours over seven days, RustServer_10028 takes #15,269, within the top 68% of ranked servers.
Is RustServer_10028 quiet or crowded?
RustServer_10028 is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.
Operator and status
What version does RustServer_10028 use?
Rust network protocol 2634 and build 167398 on Linux is what you will find on RustServer_10028. The protocol must match before you can join, and Steam takes care of updating it.
Is RustServer_10028 reachable, and does it stay up?
You will find RustServer_10028 online as of now. Its reported uptime gives the last restart as roughly 3 days 9 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 12 October 2026 it was first seen by Rust Server Index.
Is the performance on RustServer_10028 good?
The last 48 hours give an average of 86 server fps and a floor of 54. Buildings, deployables and everything else in the world came to as many as 73,611 entities. The peak memory figure stood at 2,467 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of RustServer_10028?
RustServer_10028 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 160.251.181.154:28015.
Joining the server
How can you connect to RustServer_10028?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.181.154:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.