RustServer_21050
Online 160.251.173.186:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 15:12 UTC27d ago |
3 | – | running | 0 |
25 SEP 2026Fri 25 Sep, 16:05 UTC34d ago |
1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustServer_21050, which rules and settings apply?
No gather rate appears in the name RustServer_21050. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustServer_21050?
RustServer_21050 runs a procedural map of size 3,500 with seed 12830, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is RustServer_21050 filed under?
These lists on Rust Server Index take RustServer_21050: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on RustServer_21050?
The server's own tags are listed here, and the game's server browser reads them: RustServer_21050 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at RustServer_21050?
The average peak across its recent wipes is 2 players. The latest wipe peaked 41 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is RustServer_21050 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of RustServer_21050's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 4 hours is when its current world was made.
Players and ranking
Where does RustServer_21050 sit in the rankings?
Filed under rankings: #5,608 for RustServer_21050 on seven-day player hours, top 25% overall.
Is RustServer_21050 quiet or crowded?
RustServer_21050 is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Operator and status
What Rust version is RustServer_21050 on?
Rust network protocol 2635 and build 168909, on Linux, is what RustServer_21050 runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RustServer_21050, and is it online now?
Right now RustServer_21050 is up and running. The uptime it reports puts the last restart at about 5 days 19 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 24 September 2026.
How well does RustServer_21050 perform?
The last 48 hours give an average of 71 server fps and a floor of 48. Buildings, deployables and everything else in the world came to as many as 71,458 entities. Memory use reached as much as 4,161 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is RustServer_21050 hosted?
RustServer_21050 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 160.251.173.186:28015.
How to join
How can you connect to RustServer_21050?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.173.186:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.