RustServer_6109
Offline 160.251.169.135:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 15:37 UTC10h ago |
– | – | running | 0 |
11 OCT 2026Sun 11 Oct, 02:42 UTC18d ago |
1 | held half | 18.5 days | 1 |
10 OCT 2026Sat 10 Oct, 01:23 UTC20d ago |
2 | – | 1.1 days | 1 |
8 OCT 2026Thu 8 Oct, 05:27 UTC21d ago |
2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RustServer_6109?
No gather rate appears in the name RustServer_6109. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RustServer_6109?
RustServer_6109 runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is RustServer_6109 filed under?
Filed under these Rust Server Index lists is RustServer_6109: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for RustServer_6109?
These are the tags RustServer_6109 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on RustServer_6109?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
When does RustServer_6109 wipe?
RustServer_6109 wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 8 hours.
Population
What position does RustServer_6109 hold among Rust servers?
Filed under rankings: #3,378 for RustServer_6109 on seven-day player hours, top 15% overall.
How many players are on RustServer_6109 at the moment?
At present RustServer_6109 is offline; its last sighting was 8 hours ago. Averaged across seven days: 1 players, peaking at 4. The busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.
Server facts
What Rust version is RustServer_6109 on?
Rust network protocol 2635 and build 168909, on Linux, is what RustServer_6109 runs. Steam keeps your game updated, but the protocol must match for you to join.
Is RustServer_6109 reachable, and does it stay up?
As of now RustServer_6109 is offline, with its last appearance 8 hours ago. Its reported uptime gives the last restart as roughly 6 minutes ago. Uptime for the last 7 full days came to 96%, 161 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.
Is the performance on RustServer_6109 good?
Server fps held at 45 on average across the last 48 hours, never dropping below 32. Buildings, deployables and everything else in the world came to as many as 126,282 entities. Memory use reached as much as 3,940 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is RustServer_6109 hosted?
No region is published by RustServer_6109. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 160.251.169.135:28015.
Connecting
What steps lead onto RustServer_6109?
Two ways in. Type client.connect 160.251.169.135:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.