Rust Server IndexCard catalogue of Rust servers

Holdings11,689 servers52,794 players112 fresh wipes

Call no.3378 Off the shelf · offline

RustServer_6109

Offline 160.251.169.135:28015 checked 8h ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
1
peak 4
Rank
#3,378
top 15%
Last wipeWiped29 OCT2026 · 8h ago
8h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5202:0010:0017:0002:0009:0017:00Wiped Thu 29 Oct, 15:37 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020002:0010:0017:0002:0009:0017:00Wiped Thu 29 Oct, 15:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 15:37 UTC10h ago
– – running 0
11 OCT 2026Sun 11 Oct, 02:42 UTC18d ago
1 held half 18.5 days 1
10 OCT 2026Sat 10 Oct, 01:23 UTC20d ago
2 – 1.1 days 1
8 OCT 2026Thu 8 Oct, 05:27 UTC21d ago
2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
15/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
8/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
38/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
143/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on RustServer_6109?

No gather rate appears in the name RustServer_6109. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustServer_6109?

RustServer_6109 runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is RustServer_6109 filed under?

Filed under these Rust Server Index lists is RustServer_6109: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for RustServer_6109?

These are the tags RustServer_6109 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on RustServer_6109?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does RustServer_6109 wipe?

RustServer_6109 wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 8 hours.

Population

What position does RustServer_6109 hold among Rust servers?

Filed under rankings: #3,378 for RustServer_6109 on seven-day player hours, top 15% overall.

How many players are on RustServer_6109 at the moment?

At present RustServer_6109 is offline; its last sighting was 8 hours ago. Averaged across seven days: 1 players, peaking at 4. The busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.

Server facts

What Rust version is RustServer_6109 on?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_6109 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is RustServer_6109 reachable, and does it stay up?

As of now RustServer_6109 is offline, with its last appearance 8 hours ago. Its reported uptime gives the last restart as roughly 6 minutes ago. Uptime for the last 7 full days came to 96%, 161 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.

Is the performance on RustServer_6109 good?

Server fps held at 45 on average across the last 48 hours, never dropping below 32. Buildings, deployables and everything else in the world came to as many as 126,282 entities. Memory use reached as much as 3,940 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RustServer_6109 hosted?

No region is published by RustServer_6109. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 160.251.169.135:28015.

Connecting

What steps lead onto RustServer_6109?

Two ways in. Type client.connect 160.251.169.135:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.