RustServer_25919
Online 160.251.169.111:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 14:18 UTC10d ago |
3 | – | running | 2 |
8 OCT 2026Thu 8 Oct, 14:50 UTC21d ago |
3 | held half | 11 days | 0 |
26 SEP 2026Sat 26 Sep, 03:42 UTC33d ago |
2 | halved by day 1 | 12.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RustServer_25919 run?
You will find no gather rate in the name of RustServer_25919. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RustServer_25919?
Size 3,000, seed 15754: the game generates the procedural map on RustServer_25919. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry RustServer_25919?
The Rust Server Index lists that include RustServer_25919 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for RustServer_25919?
The server's own tags are listed here, and the game's server browser reads them: RustServer_25919 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at RustServer_25919?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is RustServer_25919 wiped, and on what schedule?
No next wipe can be predicted for RustServer_25919: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 7 hours is when its current world was made.
Players and ranking
Where does RustServer_25919 sit in the rankings?
On player hours over seven days, RustServer_25919 takes #3,663, within the top 16% of ranked servers.
Is RustServer_25919 quiet or crowded?
The live count for RustServer_25919 stands at 0 players, out of 50 slots. Averaged across seven days: 1 players, peaking at 4. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 2 players.
Operator and status
Which Rust build is RustServer_25919 running?
Rust network protocol 2635 and build 168909, on Linux, is what RustServer_25919 runs. To join you need the same protocol; Steam handles the update.
How reliable is RustServer_25919, and is it online now?
Right now RustServer_25919 is up and running. The uptime it reports puts the last restart at about 4 days 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 19 September 2026 it was first seen by Rust Server Index.
How well does RustServer_25919 perform?
Server fps held at 166 on average across the last 48 hours, never dropping below 129. Buildings, deployables and everything else in the world came to as many as 47,353 entities. Memory use reached as much as 3,241 MB. A climbing entity count and low fps are felt by players as lag.
Which region is RustServer_25919 in?
No region is published by RustServer_25919. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.169.111:28015.
Connecting
How can you connect to RustServer_25919?
If you would rather use the console, press F1 in Rust and enter client.connect 160.251.169.111:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.