Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers89,192 players415 fresh wipes

Call no.3663 On the shelf · online

RustServer_25919

Online 160.251.169.111:28015 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#3,663
top 16%
Last wipeWiped19 OCT2026 · 10d 7h ago
10d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 14:18 UTC10d ago
3 – running 2
8 OCT 2026Thu 8 Oct, 14:50 UTC21d ago
3 held half 11 days 0
26 SEP 2026Sat 26 Sep, 03:42 UTC33d ago
2 halved by day 1 12.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RustServer_25919 run?

You will find no gather rate in the name of RustServer_25919. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on RustServer_25919?

Size 3,000, seed 15754: the game generates the procedural map on RustServer_25919. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RustServer_25919?

The Rust Server Index lists that include RustServer_25919 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for RustServer_25919?

The server's own tags are listed here, and the game's server browser reads them: RustServer_25919 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at RustServer_25919?

The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is RustServer_25919 wiped, and on what schedule?

No next wipe can be predicted for RustServer_25919: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 7 hours is when its current world was made.

Players and ranking

Where does RustServer_25919 sit in the rankings?

On player hours over seven days, RustServer_25919 takes #3,663, within the top 16% of ranked servers.

Is RustServer_25919 quiet or crowded?

The live count for RustServer_25919 stands at 0 players, out of 50 slots. Averaged across seven days: 1 players, peaking at 4. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

Which Rust build is RustServer_25919 running?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_25919 runs. To join you need the same protocol; Steam handles the update.

How reliable is RustServer_25919, and is it online now?

Right now RustServer_25919 is up and running. The uptime it reports puts the last restart at about 4 days 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 19 September 2026 it was first seen by Rust Server Index.

How well does RustServer_25919 perform?

Server fps held at 166 on average across the last 48 hours, never dropping below 129. Buildings, deployables and everything else in the world came to as many as 47,353 entities. Memory use reached as much as 3,241 MB. A climbing entity count and low fps are felt by players as lag.

Which region is RustServer_25919 in?

No region is published by RustServer_25919. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 160.251.169.111:28015.

Connecting

How can you connect to RustServer_25919?

If you would rather use the console, press F1 in Rust and enter client.connect 160.251.169.111:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.