Rust Server IndexCard catalogue of Rust servers

Holdings11,835 servers97,516 players532 fresh wipes

Call no.2984 On the shelf · online

RustServer_11418

Online 160.251.140.176:28015 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
1
peak 9
Rank
#2,984
top 13%
Last wipeWiped5 OCT2026 · 24d 10h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
9players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 09:51 UTC24d ago
12 – running 1
4 OCT 2026Sun 4 Oct, 16:04 UTC25d ago
12 – 0.7 days 0
3 OCT 2026Sat 3 Oct, 11:08 UTC26d ago
2 – 1.2 days 0
2 OCT 2026Fri 2 Oct, 13:56 UTC27d ago
2 – 0.9 days 1
1 OCT 2026Thu 1 Oct, 16:04 UTC28d ago
1 – 0.9 days 0
30 SEP 2026Wed 30 Sep, 09:27 UTC29d ago
1 – 1.3 days 0
29 SEP 2026Tue 29 Sep, 19:20 UTC30d ago
1 – 0.6 days 0
29 SEP 2026Tue 29 Sep, 11:08 UTC30d ago
1 – 0.3 days 0
28 SEP 2026Mon 28 Sep, 14:47 UTC31d ago
1 – 0.8 days 1
27 SEP 2026Sun 27 Sep, 16:01 UTC32d ago
4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustServer_11418 run?

No gather rate appears in the name RustServer_11418. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustServer_11418?

Size 3,500, seed 1337: the game generates the procedural map on RustServer_11418. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry RustServer_11418?

The Rust Server Index lists that include RustServer_11418 are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustServer_11418?

These are the tags RustServer_11418 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on RustServer_11418 when wipe day comes?

Its recent wipes averaged 9 players at peak. 4 hours into the latest wipe, the crowd reached its peak.

When does RustServer_11418 wipe?

There is no next wipe to predict for RustServer_11418, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 10 hours.

Players and ranking

Where does RustServer_11418 sit in the rankings?

On player hours over seven days, RustServer_11418 takes #2,984, within the top 13% of ranked servers.

Is RustServer_11418 quiet or crowded?

The live count for RustServer_11418 stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 9. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 3 players.

Operator and status

Which Rust build is RustServer_11418 running?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_11418 runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RustServer_11418?

Right now RustServer_11418 is up and running. Its reported uptime gives the last restart as roughly 5 days 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on RustServer_11418?

Server fps held at 77 on average across the last 48 hours, never dropping below 60. The entity count reached 72,772, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,767 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of RustServer_11418?

RustServer_11418 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 160.251.140.176:28015.

How to join

What is the way onto RustServer_11418?

Two ways in. Type client.connect 160.251.140.176:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.