Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers33,864 players84 fresh wipes

Call no.6697 On the shelf · online

R4 Server

Online 160.236.22.120:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak 5
Rank
#6,697
top 30%
Last wipeWiped17 OCT2026 · 11d 12h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 14:25 UTC11d ago
10 – running 2
8 OCT 2026Thu 8 Oct, 12:09 UTC20d ago
8 halved by day 5 9.1 days 0
5 OCT 2026Mon 5 Oct, 08:05 UTC23d ago
5 halved by day 1 3.2 days 0
1 OCT 2026Thu 1 Oct, 17:51 UTC FW27d ago
2 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does R4 Server run?

No gather rate appears in the name R4 Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on R4 Server?

Size 2,000, seed 48142459: the game generates the procedural map on R4 Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does R4 Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include R4 Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for R4 Server?

Filed under these tags, as published by R4 Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on R4 Server when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does R4 Server wipe?

R4 Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 11 days 12 hours.

Players and ranking

What position does R4 Server hold among Rust servers?

On player hours over seven days, R4 Server takes #6,697, within the top 30% of ranked servers.

How many players are on R4 Server at the moment?

Filed under live counts: R4 Server, 0 players on 20 slots at present. Averaged across seven days: 0 players, peaking at 5.

Operator and status

What Rust version is R4 Server on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on R4 Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of R4 Server?

You will find R4 Server online as of now. The uptime it reports puts the last restart at about 23 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 1 October 2026.

Is the performance on R4 Server good?

Averaged over the last 48 hours, server fps was 60, with a low of 57. The entity count reached 19,418, covering buildings, deployables and all else in the world. Memory use reached as much as 1,251 MB. A climbing entity count and low fps are felt by players as lag.

Which region is R4 Server in?

R4 Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 160.236.22.120:28015.

Connecting

How can you connect to R4 Server?

Enter client.connect 160.236.22.120:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.