Nightman 1
Online 160.191.57.196:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Nightman 1, which rules and settings apply?
The name of Nightman 1 does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Nightman 1?
Nightman 1 runs a procedural map of size 3,850 with seed 181122162, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Nightman 1?
These lists on Rust Server Index take Nightman 1: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Nightman 1?
Filed under these tags, as published by Nightman 1 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
Which wipe timetable does Nightman 1 follow?
The record holds too few of Nightman 1's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 16 hours.
Players and ranking
How is Nightman 1 ranked compared with the rest?
The seven-day player-hours ranking places Nightman 1 at #12,730, among the top 57% of ranked servers.
Is Nightman 1 quiet or crowded?
Nightman 1 is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Server facts
Which Rust build is Nightman 1 running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Nightman 1. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Nightman 1?
The server is live at this moment: Nightman 1. Its reported uptime gives the last restart as roughly 16 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 17 October 2026.
What is performance like on Nightman 1?
Averaged over the last 48 hours, server fps was 107, with a low of 63. Buildings, deployables and everything else in the world came to as many as 81,733 entities. The peak memory figure stood at 2,245 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Nightman 1 hosted?
Nightman 1 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 160.191.57.196:28015.
Joining the server
How can you connect to Nightman 1?
If you would rather use the console, press F1 in Rust and enter client.connect 160.191.57.196:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
