RustSkinLab Content Studio
Offline 159.26.112.93:28025 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RustSkinLab Content Studio run?
No gather rate appears in the name RustSkinLab Content Studio. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustSkinLab Content Studio?
RustSkinLab Content Studio runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is RustSkinLab Content Studio filed under?
The Rust Server Index lists that include RustSkinLab Content Studio are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for RustSkinLab Content Studio?
The server's own tags are listed here, and the game's server browser reads them: RustSkinLab Content Studio gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): Build on file: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does RustSkinLab Content Studio wipe?
The record holds too few of RustSkinLab Content Studio's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 6 hours.
Player counts
What position does RustSkinLab Content Studio hold among Rust servers?
On player hours over seven days, RustSkinLab Content Studio takes #13,882, within the top 61% of ranked servers.
How many players are on RustSkinLab Content Studio at the moment?
Filed under offline: RustSkinLab Content Studio, last seen 24 days 2 hours ago.
Server details
Which Rust build is RustSkinLab Content Studio running?
Rust network protocol 2634 and build 166494 on Windows is what you will find on RustSkinLab Content Studio. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RustSkinLab Content Studio?
The server is down at this moment; the last sighting of RustSkinLab Content Studio was 24 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 2 October 2026 it was first seen by Rust Server Index.
What is the location of RustSkinLab Content Studio?
RustSkinLab Content Studio gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 159.26.112.93:28025.
Connecting
What is the way onto RustSkinLab Content Studio?
If you would rather use the console, press F1 in Rust and enter client.connect 159.26.112.93:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.