Rust Server IndexCard catalogue of Rust servers

Holdings11,601 servers32,197 players67 fresh wipes

Call no.15921 Off the shelf · offline

RustSkinLab Content Studio

Offline 159.26.112.38:28025 checked 25d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,921
top 70%
Last wipeWiped1 OCT2026 · 26d 6h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RustSkinLab Content Studio run?

You will find no gather rate in the name of RustSkinLab Content Studio. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustSkinLab Content Studio?

Generated by the game, the map is procedural on RustSkinLab Content Studio.

Lists and filters

Where does RustSkinLab Content Studio appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RustSkinLab Content Studio are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustSkinLab Content Studio?

Filed under these tags, as published by RustSkinLab Content Studio and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does RustSkinLab Content Studio follow?

RustSkinLab Content Studio's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 6 hours.

Players and ranking

What position does RustSkinLab Content Studio hold among Rust servers?

The seven-day player-hours ranking places RustSkinLab Content Studio at #15,921, among the top 70% of ranked servers.

Is RustSkinLab Content Studio quiet or crowded?

The last check found RustSkinLab Content Studio offline, last seen 25 days 10 hours ago.

Server facts

Which Rust build is RustSkinLab Content Studio running?

Rust network protocol 2634 and build 166494, on Windows, is what RustSkinLab Content Studio runs. To join you need the same protocol; Steam handles the update.

How reliable is RustSkinLab Content Studio, and is it online now?

Last seen 25 days 10 hours ago, RustSkinLab Content Studio is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 2 October 2026.

What is the location of RustSkinLab Content Studio?

No region is published by RustSkinLab Content Studio. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 159.26.112.38:28025.

How to join

What is the way onto RustSkinLab Content Studio?

If you would rather use the console, press F1 in Rust and enter client.connect 159.26.112.38:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players 2 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.