RustSkinLab Content Studio
Offline 159.26.112.38:28025 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustSkinLab Content Studio run?
You will find no gather rate in the name of RustSkinLab Content Studio. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RustSkinLab Content Studio?
Generated by the game, the map is procedural on RustSkinLab Content Studio.
Lists and filters
Where does RustSkinLab Content Studio appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RustSkinLab Content Studio are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for RustSkinLab Content Studio?
Filed under these tags, as published by RustSkinLab Content Studio and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does RustSkinLab Content Studio follow?
RustSkinLab Content Studio's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 6 hours.
Players and ranking
What position does RustSkinLab Content Studio hold among Rust servers?
The seven-day player-hours ranking places RustSkinLab Content Studio at #15,921, among the top 70% of ranked servers.
Is RustSkinLab Content Studio quiet or crowded?
The last check found RustSkinLab Content Studio offline, last seen 25 days 10 hours ago.
Server facts
Which Rust build is RustSkinLab Content Studio running?
Rust network protocol 2634 and build 166494, on Windows, is what RustSkinLab Content Studio runs. To join you need the same protocol; Steam handles the update.
How reliable is RustSkinLab Content Studio, and is it online now?
Last seen 25 days 10 hours ago, RustSkinLab Content Studio is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 2 October 2026.
What is the location of RustSkinLab Content Studio?
No region is published by RustSkinLab Content Studio. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 159.26.112.38:28025.
How to join
What is the way onto RustSkinLab Content Studio?
If you would rather use the console, press F1 in Rust and enter client.connect 159.26.112.38:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.