Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,607 players91 fresh wipes

Call no.15903 Off the shelf · offline

My Local Testing Server

Offline 159.26.106.135:28015 checked 26d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,903
top 70%
Last wipeWiped2 OCT2026 · 26d 16h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 10:17 UTC26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Local Testing Server?

No gather rate appears in the name My Local Testing Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry My Local Testing Server?

Filed under these Rust Server Index lists is My Local Testing Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for My Local Testing Server?

These are the tags My Local Testing Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): Build on file: 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on My Local Testing Server?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does My Local Testing Server wipe?

The record holds too few of My Local Testing Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 16 hours.

Players and ranking

How is My Local Testing Server ranked compared with the rest?

Filed under rankings: #15,903 for My Local Testing Server on seven-day player hours, top 70% overall.

Is My Local Testing Server quiet or crowded?

At present My Local Testing Server is offline; its last sighting was 26 days 13 hours ago.

Server facts

Which Rust build is My Local Testing Server running?

Rust network protocol 2634 and build 166586, on Windows, is what My Local Testing Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of My Local Testing Server?

The server is down at this moment; the last sighting of My Local Testing Server was 26 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 2 October 2026 it was first seen by Rust Server Index.

Which region is My Local Testing Server in?

There is no region on record for My Local Testing Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 159.26.106.135:28015.

Joining the server

What steps lead onto My Local Testing Server?

Enter client.connect 159.26.106.135:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build Build on file: 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.