Build System Dev
Offline 159.26.105.183:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Build System Dev?
No gather rate appears in the name Build System Dev. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Build System Dev?
Build System Dev runs a procedural map, which the game generates.
Lists and filters
Where does Build System Dev appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Build System Dev are Modded Rust servers, filed by play style and Build and creative servers. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Build System Dev?
The server's own tags are listed here, and the game's server browser reads them: Build System Dev gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Build System Dev follow?
Its rhythm is not yet clear, since the record holds too few of Build System Dev's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 12 hours.
Players and ranking
How is Build System Dev ranked compared with the rest?
The seven-day player-hours ranking places Build System Dev at #13,813, among the top 61% of ranked servers.
What does the player count on Build System Dev look like?
Filed under offline: Build System Dev, last seen 24 days 19 hours ago.
Server facts
What Rust version is Build System Dev on?
Rust network protocol 2634 and build 166652, on Windows, is what Build System Dev runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Build System Dev?
The server is down at this moment; the last sighting of Build System Dev was 24 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 4 October 2026.
Which region is Build System Dev in?
Build System Dev gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 159.26.105.183:28015.
Connecting
What steps lead onto Build System Dev?
If you would rather use the console, press F1 in Rust and enter client.connect 159.26.105.183:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.