Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers39,326 players96 fresh wipes

Call no.NA15308 Off the shelf · offline

In Rust We Trust

Offline NA 159.26.100.225:28015 checked 8d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,308
top 70% · #1559 in NA
Last wipeWiped3 OCT2026 · 24d 13h ago
24d ago · monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 11hThu 5 Nov, 19:00 UTCFW
  2. in 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 04:29 UTC13d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On In Rust We Trust, which rules and settings apply?

You will find no gather rate in the name of In Rust We Trust. The group limit is 8 players, the game's default. The server runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on In Rust We Trust?

A procedural map, generated by the game, is what In Rust We Trust runs.

Lists and filters

On Rust Server Index, which lists and filters carry In Rust We Trust?

Filed under these Rust Server Index lists is In Rust We Trust: Modded Rust servers, filed by play style, Roleplay servers, filed under RP and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to In Rust We Trust, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: In Rust We Trust gives gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^r (Roleplay): Filed under roleplay; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at In Rust We Trust?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 23 hours in.

When does In Rust We Trust wipe?

One wipe a month is all In Rust We Trust runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 13 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

How is In Rust We Trust ranked compared with the rest?

Filed under rankings: #15,308 for In Rust We Trust on seven-day player hours, #1,559 in North America, top 70% overall.

Is In Rust We Trust quiet or crowded?

The last check found In Rust We Trust offline, last seen 8 days 16 hours ago.

Server details

What version does In Rust We Trust use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on In Rust We Trust. To join you need the same protocol; Steam handles the update.

Is In Rust We Trust reachable, and does it stay up?

The server is down at this moment; the last sighting of In Rust We Trust was 8 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 16 October 2026.

Where in the world is In Rust We Trust hosted?

The NA tag places In Rust We Trust, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 159.26.100.225:28015.

Joining the server

How can you connect to In Rust We Trust?

Enter client.connect 159.26.100.225:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^r
Roleplay Filed under roleplay.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.