Rust Server IndexCard catalogue of Rust servers

Holdings11,669 servers52,726 players83 fresh wipes

Call no.NA15366 Off the shelf · offline

In Rust We Trust

Offline NA 159.26.100.223:28015 checked 7d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,366
top 70% · #1552 in NA
Last wipeWiped3 OCT2026 · 24d 16h ago
24d ago · monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct20 Oct24 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap
5.7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 8d 9hThu 5 Nov, 19:00 UTCFW
  2. in 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 17:17 UTC24d ago
– – running 0
28 SEP 2026Mon 28 Sep, 01:10 UTC30d ago
0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does In Rust We Trust run?

No gather rate appears in the name In Rust We Trust. 8 players per group is the default limit. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on In Rust We Trust?

In Rust We Trust runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is In Rust We Trust filed under?

The Rust Server Index lists that include In Rust We Trust are Modded Rust servers, filed by play style, Roleplay servers, filed under RP and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to In Rust We Trust, and what do they stand for?

Filed under these tags, as published by In Rust We Trust and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^r (Roleplay): Roleplay is the category here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on In Rust We Trust when wipe day comes?

At their busiest, its recent wipes drew 0 players on average.

When does In Rust We Trust wipe?

With the force wipe, In Rust We Trust wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 24 days 16 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How is In Rust We Trust ranked compared with the rest?

Filed under rankings: #15,366 for In Rust We Trust on seven-day player hours, #1,552 in North America, top 70% overall.

How many players are on In Rust We Trust at the moment?

At present In Rust We Trust is offline; its last sighting was 7 days 16 hours ago.

Server facts

What version does In Rust We Trust use?

Rust network protocol 2634 and build 166652, on Windows, is what In Rust We Trust runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is In Rust We Trust, and is it online now?

The server is down at this moment; the last sighting of In Rust We Trust was 7 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is In Rust We Trust hosted?

In Rust We Trust gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 159.26.100.223:28015.

How to join

What steps lead onto In Rust We Trust?

Two ways in. Type client.connect 159.26.100.223:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^r
Roleplay Roleplay is the category here.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.