GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q
Online NA 159.250.24.104:28014 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 15:00 UTC, in 1d 15h. Its biweekly schedule tag · low confidence
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 1d 15hFri 30 Oct, 15:00 UTC
- in 7d 19hThu 5 Nov, 19:00 UTCFW
- in 15d 15hFri 13 Nov, 15:00 UTC
- in 29d 15hFri 27 Nov, 15:00 UTC
- in 35d 19hThu 3 Dec, 19:00 UTCFW
- in 43d 15hFri 11 Dec, 15:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 15:00 UTC12d ago |
5 | – | running | 1 |
15 OCT 2026Thu 15 Oct, 21:43 UTC13d ago |
5 | – | 0.7 days | 0 |
1 OCT 2026Thu 1 Oct, 19:33 UTC FW27d ago |
2 | held half | 14.1 days | 0 |
17 SEP 2026Thu 17 Sep, 21:39 UTC41d ago |
2 | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q run?
You will find no gather rate in the name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q runs a procedural map of size 4,000 with seed 1310933121, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q: Community Rust servers, indexed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
Filed under these tags, as published by GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q when wipe day comes?
Its recent wipes averaged 4 players at peak. 4 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q follow?
Too few wipes of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q are recorded to confirm its schedule, so the tag sets the prediction. Dated for Friday 30 October at 15:00 UTC: its next wipe. 12 days 8 hours is when its current world was made. Its tags state wipes every two weeks.
Players and ranking
How is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q ranked compared with the rest?
On seven-day player hours, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q takes #3,960 overall and #656 in North America, within the top 18% of ranked servers.
What does the player count on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q look like?
GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is currently showing 1 players on 100 slots. Averaged across seven days: 1 players, peaking at 3. Over the last 48 hours, 20:00 UTC drew the highest average: 2 players.
Operator and status
What Rust version is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
You will find GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q online as of now. The uptime it reports puts the last restart at about 13 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
How well does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q perform?
The last 48 hours give an average of 46 server fps and a floor of 3. Buildings, deployables and everything else in the world came to as many as 116,726 entities. The peak memory figure stood at 3,669 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
Filed under North America by its own listing, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 159.250.24.104:28014.
How to join
How can you connect to GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
If you would rather use the console, press F1 in Rust and enter client.connect 159.250.24.104:28014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://grimmzone.com.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
