RandomRaids local test
Offline 159.200.230.172:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RandomRaids local test, which rules and settings apply?
The name of RandomRaids local test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RandomRaids local test?
Generated by the game, the map is procedural on RandomRaids local test.
Lists and filters
On Rust Server Index, which lists and filters carry RandomRaids local test?
These lists on Rust Server Index take RandomRaids local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to RandomRaids local test, and what do they stand for?
Filed under these tags, as published by RandomRaids local test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is RandomRaids local test wiped, and on what schedule?
The record holds too few of RandomRaids local test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 11 days 10 hours.
Player counts
How is RandomRaids local test ranked compared with the rest?
On player hours over seven days, RandomRaids local test takes #15,310, within the top 69% of ranked servers.
How many players are on RandomRaids local test at the moment?
Filed under offline: RandomRaids local test, last seen 4 days 4 hours ago. Filed under seven-day average: 0 players.
Server details
What Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on RandomRaids local test. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RandomRaids local test, and is it online now?
Last seen 4 days 4 hours ago, RandomRaids local test is offline right now. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. It was first recorded by Rust Server Index on 25 October 2026.
What is the location of RandomRaids local test?
No region is published by RandomRaids local test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 159.200.230.172:28115.
How to join
How can you connect to RandomRaids local test?
Enter client.connect 159.200.230.172:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.