Rust Server IndexCard catalogue of Rust servers

Holdings11,732 servers72,530 players124 fresh wipes

Call no.5387 On the shelf · online

Rusted Outback PVE [Perth]

Online 159.196.80.94:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#5,387
top 24%
Last wipeWiped10 OCT2026 · 17d 23h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5214:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 13:14 UTC17d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
185/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
162/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
134/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
13/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
48/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rusted Outback PVE [Perth], which rules and settings apply?

No gather rate appears in the name Rusted Outback PVE [Perth]. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rusted Outback PVE [Perth]?

Size 4,000, seed 1408970281: the game generates the procedural map on Rusted Outback PVE [Perth]. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Rusted Outback PVE [Perth]?

These lists on Rust Server Index take Rusted Outback PVE [Perth]: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rusted Outback PVE [Perth]?

Filed under these tags, as published by Rusted Outback PVE [Perth] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Rusted Outback PVE [Perth] when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 20 hours in.

Which wipe timetable does Rusted Outback PVE [Perth] follow?

Rusted Outback PVE [Perth]'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 23 hours is when its current world was made.

Players and ranking

What position does Rusted Outback PVE [Perth] hold among Rust servers?

The seven-day player-hours ranking places Rusted Outback PVE [Perth] at #5,387, among the top 24% of ranked servers.

How many players are on Rusted Outback PVE [Perth] at the moment?

The live count for Rusted Outback PVE [Perth] stands at 0 players, out of 30 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 08:00 UTC drew the highest average: 2 players.

Server facts

What version does Rusted Outback PVE [Perth] use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rusted Outback PVE [Perth]. The protocol must match before you can join, and Steam takes care of updating it.

Is Rusted Outback PVE [Perth] reachable, and does it stay up?

The server is live at this moment: Rusted Outback PVE [Perth]. About 4 days 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Rusted Outback PVE [Perth] good?

Averaged over the last 48 hours, server fps was 59, with a low of 48. Buildings, deployables and everything else in the world came to as many as 93,618 entities. Up to 3,667 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is Rusted Outback PVE [Perth] hosted?

Rusted Outback PVE [Perth] gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 159.196.80.94:28015.

Connecting

What steps lead onto Rusted Outback PVE [Perth]?

Enter client.connect 159.196.80.94:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://www.devcon1.com.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players 30 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.