Rust Tournaments | TEST
Online 159.195.206.209:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Rust Tournaments | TEST run?
The name of Rust Tournaments | TEST does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rust Tournaments | TEST?
Generated by the game, the procedural map of Rust Tournaments | TEST has size 3,000 and seed 2147483647. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Rust Tournaments | TEST?
These lists on Rust Server Index take Rust Tournaments | TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Rust Tournaments | TEST?
These are the tags Rust Tournaments | TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): Joining needs you on game protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Rust Tournaments | TEST follow?
Rust Tournaments | TEST's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 71 days 8 hours.
Player counts
What position does Rust Tournaments | TEST hold among Rust servers?
Filed under rankings: #15,358 for Rust Tournaments | TEST on seven-day player hours, top 69% overall.
How many players are on Rust Tournaments | TEST at the moment?
Filed under live counts: Rust Tournaments | TEST, 0 players on 20 slots at present. Averaged over the last seven days, the count is 0 players.
Server facts
Which Rust build is Rust Tournaments | TEST running?
Rust network protocol 2632 and build 161125, on Linux, is what Rust Tournaments | TEST runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Rust Tournaments | TEST, and is it online now?
Right now Rust Tournaments | TEST is up and running. Its reported uptime gives the last restart as roughly 11 days 11 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Rust Tournaments | TEST good?
Server fps held at 154 on average across the last 48 hours, never dropping below 113. Buildings, deployables and everything else in the world came to as many as 50,378 entities. Memory use reached as much as 6,054 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of Rust Tournaments | TEST?
There is no region on record for Rust Tournaments | TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 159.195.206.209:28015.
Joining the server
How can you connect to Rust Tournaments | TEST?
Two ways in. Type client.connect 159.195.206.209:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.