Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers33,784 players69 fresh wipes

Call no.11950 Off the shelf · offline

NONSTOPPVP TEST

Offline 159.117.188.13:28015 checked 1d ago

Subjects 1. modded2. carbon
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#11,950
top 54%
Last wipeWiped15 OCT2026 · 13d 10h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75109:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 19:00 UTC13d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
55/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
81/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
29/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does NONSTOPPVP TEST run?

No gather rate appears in the name NONSTOPPVP TEST. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on NONSTOPPVP TEST?

Generated by the game, the map is procedural on NONSTOPPVP TEST.

Tags

Where does NONSTOPPVP TEST appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is NONSTOPPVP TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to NONSTOPPVP TEST, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: NONSTOPPVP TEST gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on NONSTOPPVP TEST?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does NONSTOPPVP TEST wipe?

Its rhythm is not yet clear, since the record holds too few of NONSTOPPVP TEST's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 10 hours.

Population

What position does NONSTOPPVP TEST hold among Rust servers?

On player hours over seven days, NONSTOPPVP TEST takes #11,950, within the top 54% of ranked servers.

Is NONSTOPPVP TEST quiet or crowded?

Filed under offline: NONSTOPPVP TEST, last seen 44 hours ago. Averaged across seven days: 1 players, peaking at 1. Over the last 48 hours, 10:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is NONSTOPPVP TEST running?

Rust network protocol 2635 and build 168909, on Windows, is what NONSTOPPVP TEST runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of NONSTOPPVP TEST?

Last seen 44 hours ago, NONSTOPPVP TEST is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Where in the world is NONSTOPPVP TEST hosted?

There is no region on record for NONSTOPPVP TEST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 159.117.188.13:28015.

Connecting

What steps lead onto NONSTOPPVP TEST?

Two ways in. Type client.connect 159.117.188.13:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.