Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers39,995 players93 fresh wipes

Call no.15412 On the shelf · online

RusTTV

Online 158.69.226.46:28015 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipeWiped24 OCT2026 · 4d 5h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
21.1 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 01:23 UTC4d ago
0 – running 0
2 OCT 2026Fri 2 Oct, 23:43 UTC25d ago
1 halved by day 1 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
109/ 500
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131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
113/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
44/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RusTTV run?

The name of RusTTV does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on RusTTV?

Generated by the game, the procedural map of RusTTV has size 4,750 and seed 515151. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does RusTTV appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RusTTV are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to RusTTV, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RusTTV gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at RusTTV?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is RusTTV wiped, and on what schedule?

The record holds too few of RusTTV's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 4 days 5 hours.

Player counts

How is RusTTV ranked compared with the rest?

The seven-day player-hours ranking places RusTTV at #15,412, among the top 69% of ranked servers.

What does the player count on RusTTV look like?

The live count for RusTTV stands at 0 players, out of 20 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is RusTTV on?

Rust network protocol 2635 and build 168909, on Linux, is what RusTTV runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RusTTV?

The server is live at this moment: RusTTV. About 4 days 4 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 74%, 125 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does RusTTV perform?

Server fps held at 78 on average across the last 48 hours, never dropping below 70. Buildings, deployables and everything else in the world came to as many as 129,649 entities. The peak memory figure stood at 5,388 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RusTTV hosted?

There is no region on record for RusTTV; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 158.69.226.46:28015.

Joining the server

What steps lead onto RusTTV?

If you would rather use the console, press F1 in Rust and enter client.connect 158.69.226.46:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.