Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers43,286 players94 fresh wipes

Call no.15338 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 157.85.95.40:28159 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped4 OCT2026 · 24d 13h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 18:33 UTC24d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 08:21 UTC27d ago
2 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Shockbyte x Discord Production Rust Server run?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 2,000, seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte x Discord Production Rust Server filed under?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Rust survival, as standard; mp25 (Max players): Player cap: 25; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 13 hours is when its current world was made.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Filed under rankings: #15,338 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 69% overall.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

Filed under live counts: A Shockbyte x Discord Production Rust Server, 0 players on 25 slots at present. Filed under seven-day average: 0 players.

Operator and status

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The server is live at this moment: A Shockbyte x Discord Production Rust Server. Its reported uptime gives the last restart as roughly 2 days 20 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 1 October 2026.

What is performance like on A Shockbyte x Discord Production Rust Server?

Averaged over the last 48 hours, server fps was 239, with a low of 230. The entity count reached 2,679, covering buildings, deployables and all else in the world. Memory use reached as much as 2,697 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

A Shockbyte x Discord Production Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.95.40:28159.

Joining the server

What is the way onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.95.40:28159. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp25
Max players Player cap: 25.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.