Rust Server IndexCard catalogue of Rust servers

Holdings11,751 servers67,203 players207 fresh wipes

Call no.13516 On the shelf · online

A Shockbyte Rust Server

Online 157.85.95.201:27086 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 16
0% full
7-day average
0
peak 1
Rank
#13,516
top 61%
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 19:43 UTC27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 69874532, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): Player cap: 16; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on A Shockbyte Rust Server?

The average peak across its recent wipes is 2 players. The latest wipe peaked 22 hours in.

How often is A Shockbyte Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 3 hours.

Players and ranking

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days, A Shockbyte Rust Server takes #13,516, within the top 61% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

Filed under live counts: A Shockbyte Rust Server, 0 players on 16 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on A Shockbyte Rust Server good?

Server fps held at 107 on average across the last 48 hours, never dropping below 80. The entity count reached 119,897, covering buildings, deployables and all else in the world. Memory use reached as much as 5,270 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.95.201:27086.

Connecting

What steps lead onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.95.201:27086. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp16
Max players Player cap: 16.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.