Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers32,618 players77 fresh wipes

Call no.5659 Off the shelf · offline

Fodemonos

Offline 157.85.95.174:21787 checked 18h ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#5,659
top 25%
Last wipeWiped12 OCT2026 · 16d 17h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5218:0021:0000:0003:0006:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040018:0021:0000:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 10:49 UTC16d ago
2 – running 0
10 OCT 2026Sat 10 Oct, 01:52 UTC19d ago
3 held half 2.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Fodemonos, which rules and settings apply?

You will find no gather rate in the name of Fodemonos. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Fodemonos?

Fodemonos runs a procedural map of size 3,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Fodemonos filed under?

Filed under these Rust Server Index lists is Fodemonos: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Fodemonos, and what do they stand for?

These are the tags Fodemonos publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Fodemonos when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 35 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Fodemonos wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Fodemonos's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 17 hours.

Player counts

How is Fodemonos ranked compared with the rest?

The seven-day player-hours ranking places Fodemonos at #5,659, among the top 25% of ranked servers.

Is Fodemonos quiet or crowded?

At present Fodemonos is offline; its last sighting was 18 hours ago. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 22:00 UTC drew the highest average: 2 players.

Server details

Which Rust build is Fodemonos running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Fodemonos. To join you need the same protocol; Steam handles the update.

Is Fodemonos reachable, and does it stay up?

The server is down at this moment; the last sighting of Fodemonos was 18 hours ago. Its reported uptime gives the last restart as roughly 14 hours ago. Of the last 7 full days, 118 of 168 hours were up, 70% of the time. It was first recorded by Rust Server Index on 10 October 2026.

Is the performance on Fodemonos good?

Server fps held at 173 on average across the last 48 hours, never dropping below 134. The entity count reached 68,139, covering buildings, deployables and all else in the world. Memory use reached as much as 3,202 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Fodemonos in?

No region is published by Fodemonos. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.95.174:21787.

Connecting

What steps lead onto Fodemonos?

Enter client.connect 157.85.95.174:21787 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.