Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players50 fresh wipes

Call no.12755 On the shelf · online

Yarrak01

Online 157.85.95.103:24839 checked 2h ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,755
top 57%
Last wipeWiped13 OCT2026 · 15d 6h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 12:40 UTC15d ago
2 – running 2
11 OCT 2026Sun 11 Oct, 11:06 UTC17d ago
3 held half 2.1 days 1
10 OCT 2026Sat 10 Oct, 14:01 UTC18d ago
3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Yarrak01?

You will find no gather rate in the name of Yarrak01. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Yarrak01?

Yarrak01 runs a procedural map of size 3,500 with seed 4413, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Yarrak01?

Filed under these Rust Server Index lists is Yarrak01: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Yarrak01?

These are the tags Yarrak01 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Yarrak01 when wipe day comes?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is Yarrak01 wiped, and on what schedule?

Yarrak01 wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 6 hours.

Population

What position does Yarrak01 hold among Rust servers?

On player hours over seven days, Yarrak01 takes #12,755, within the top 57% of ranked servers.

What does the player count on Yarrak01 look like?

The live count for Yarrak01 stands at 0 players, out of 40 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 13:00 UTC drew the highest average: 0 players.

Server details

What Rust version is Yarrak01 on?

Rust network protocol 2635 and build 167781 on Linux is what you will find on Yarrak01. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Yarrak01, and is it online now?

You will find Yarrak01 online as of now. The uptime it reports puts the last restart at about 4 days 3 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Is the performance on Yarrak01 good?

Server fps held at 125 on average across the last 48 hours, never dropping below 61. The entity count reached 65,842, covering buildings, deployables and all else in the world. Up to 4,576 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of Yarrak01?

Yarrak01 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.95.103:24839.

Connecting

How can you connect to Yarrak01?

Enter client.connect 157.85.95.103:24839 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.