Yarrak01
Online 157.85.95.103:24839 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 12:40 UTC15d ago |
2 | – | running | 2 |
11 OCT 2026Sun 11 Oct, 11:06 UTC17d ago |
3 | held half | 2.1 days | 1 |
10 OCT 2026Sat 10 Oct, 14:01 UTC18d ago |
3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Yarrak01?
You will find no gather rate in the name of Yarrak01. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Yarrak01?
Yarrak01 runs a procedural map of size 3,500 with seed 4413, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Yarrak01?
Filed under these Rust Server Index lists is Yarrak01: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Yarrak01?
These are the tags Yarrak01 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on Yarrak01 when wipe day comes?
Its recent wipes averaged 3 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
How often is Yarrak01 wiped, and on what schedule?
Yarrak01 wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 6 hours.
Population
What position does Yarrak01 hold among Rust servers?
On player hours over seven days, Yarrak01 takes #12,755, within the top 57% of ranked servers.
What does the player count on Yarrak01 look like?
The live count for Yarrak01 stands at 0 players, out of 40 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 13:00 UTC drew the highest average: 0 players.
Server details
What Rust version is Yarrak01 on?
Rust network protocol 2635 and build 167781 on Linux is what you will find on Yarrak01. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Yarrak01, and is it online now?
You will find Yarrak01 online as of now. The uptime it reports puts the last restart at about 4 days 3 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 10 October 2026.
Is the performance on Yarrak01 good?
Server fps held at 125 on average across the last 48 hours, never dropping below 61. The entity count reached 65,842, covering buildings, deployables and all else in the world. Up to 4,576 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Yarrak01?
Yarrak01 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.95.103:24839.
Connecting
How can you connect to Yarrak01?
Enter client.connect 157.85.95.103:24839 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.