Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players82 fresh wipes

Call no.6076 Off the shelf · offline

JDMEASY

Offline 157.85.94.71:20892 checked 17h ago

Subjects 1. modded2. oxide
Players now
1/ 75
1% full
7-day average
0
peak 3
Rank
#6,076
top 27%
Last wipeWiped26 OCT2026 · 1d 19h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123419:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020019:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 23:16 UTC1d ago
– – running 1
25 OCT 2026Sun 25 Oct, 19:49 UTC2d ago
3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does JDMEASY run?

The name of JDMEASY does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on JDMEASY?

Generated by the game, the procedural map of JDMEASY has size 4,000 and seed 319899182. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does JDMEASY appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is JDMEASY: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on JDMEASY?

Filed under these tags, as published by JDMEASY and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on JDMEASY when wipe day comes?

The average peak across its recent wipes is 3 players. 3 hours into the latest wipe, the crowd reached its peak.

How often is JDMEASY wiped, and on what schedule?

The record holds too few of JDMEASY's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 43 hours is when its current world was made.

Players and ranking

Where does JDMEASY sit in the rankings?

Filed under rankings: #6,076 for JDMEASY on seven-day player hours, top 27% overall.

Is JDMEASY quiet or crowded?

The last check found JDMEASY offline, last seen 17 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 3 players.

Operator and status

What Rust version is JDMEASY on?

Rust network protocol 2635 and build 168909, on Linux, is what JDMEASY runs. To join you need the same protocol; Steam handles the update.

Is JDMEASY reachable, and does it stay up?

As of now JDMEASY is offline, with its last appearance 17 hours ago. The uptime it reports puts the last restart at about 7 hours ago. Of the last 2 full days, 48 of 48 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

What is performance like on JDMEASY?

The last 48 hours give an average of 109 server fps and a floor of 89. Buildings, deployables and everything else in the world came to as many as 94,137 entities. Up to 4,201 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is JDMEASY hosted?

There is no region on record for JDMEASY; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.94.71:20892.

Connecting

How can you connect to JDMEASY?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.94.71:20892. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players The queue ceiling sits at 75.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.