A Shockbyte Rust Server
Online 157.85.94.61:27831 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 02:42 UTC7d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 1862422565, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at A Shockbyte Rust Server?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 19 hours is when its current world was made.
Players and ranking
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player-hours ranking places A Shockbyte Rust Server at #15,339, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. Filed under seven-day average: 0 players.
Server facts
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. About 44 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 18 October 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 231, with a low of 3. The entity count reached 8,495, covering buildings, deployables and all else in the world. Memory use reached as much as 5,160 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.94.61:27831.
How to join
What is the way onto A Shockbyte Rust Server?
Enter client.connect 157.85.94.61:27831 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.