Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,807 players356 fresh wipes

Call no.14246 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 157.85.94.38:27372 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 9999
0% full
7-day average
0
peak 1
Rank
#14,246
top 64%
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 14:37 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,000 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp9999 (Max players): The queue ceiling sits at 9,999; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 1 players. 23 hours into the latest wipe, the crowd reached its peak.

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 3 hours is when its current world was made.

Player counts

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #14,246, among the top 64% of ranked servers.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

A Shockbyte x Discord Production Rust Server is currently showing 0 players on 9,999 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 10:00 UTC drew the highest average: 0 players.

Server facts

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

The server is live at this moment: A Shockbyte x Discord Production Rust Server. Its reported uptime gives the last restart as roughly 3 days 5 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 2 October 2026.

What is performance like on A Shockbyte x Discord Production Rust Server?

Averaged over the last 48 hours, server fps was 237, with a low of 227. The entity count reached 3,008, covering buildings, deployables and all else in the world. Up to 2,802 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.94.38:27372.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.94.38:27372. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp9999,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp9999
Max players The queue ceiling sits at 9,999.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.