Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers40,419 players95 fresh wipes

Call no.15349 On the shelf · online

A Shockbyte Rust Server

Online 157.85.94.28:25084 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped17 OCT2026 · 11d 10h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 10 hours is when its current world was made.

Player counts

How is A Shockbyte Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte Rust Server takes #15,349, within the top 69% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

The live count for A Shockbyte Rust Server stands at 0 players, out of 2 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte Rust Server?

The server is live at this moment: A Shockbyte Rust Server. About 11 days 8 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 17 October 2026 it was first seen by Rust Server Index.

How well does A Shockbyte Rust Server perform?

Averaged over the last 48 hours, server fps was 232, with a low of 217. The entity count reached 8,203, covering buildings, deployables and all else in the world. Memory use reached as much as 3,461 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.94.28:25084.

How to join

What steps lead onto A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.94.28:25084 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.