Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers46,789 players97 fresh wipes

Call no.15400 On the shelf · online

A Shockbyte Rust Server

Online 157.85.93.75:20000 checked 9m ago

Subjects 1. modded2. carbon
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipeWiped11 OCT2026 · 16d 12h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 3,700, seed 1271715731: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp75 (Max players): 75 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does A Shockbyte Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 12 hours.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

Filed under rankings: #15,400 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.

Is A Shockbyte Rust Server quiet or crowded?

Filed under live counts: A Shockbyte Rust Server, 0 players on 75 slots at present. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online as of now. About 4 days 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 11 October 2026 it was first seen by Rust Server Index.

How well does A Shockbyte Rust Server perform?

Server fps held at 117 on average across the last 48 hours, never dropping below 95. The entity count reached 80,126, covering buildings, deployables and all else in the world. Memory use reached as much as 4,465 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.93.75:20000.

Connecting

What is the way onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.93.75:20000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players 75 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.