Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers34,171 players69 fresh wipes

Call no.15341 Off the shelf · offline

No Man's Land

Offline 157.85.93.50:27894 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped1 OCT2026 · 27d 9h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:51 UTC FW27d ago
2 – running 0
27 SEP 2026Sun 27 Sep, 15:36 UTC31d ago
3 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On No Man's Land, which rules and settings apply?

The name of No Man's Land does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on No Man's Land?

Generated by the game, the procedural map of No Man's Land has size 4,000 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry No Man's Land?

These lists on Rust Server Index take No Man's Land: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for No Man's Land?

Filed under these tags, as published by No Man's Land and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at No Man's Land?

The average peak across its recent wipes is 2 players. 4 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does No Man's Land wipe?

Its rhythm is not yet clear, since the record holds too few of No Man's Land's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 9 hours is when its current world was made.

Players and ranking

How is No Man's Land ranked compared with the rest?

The seven-day player-hours ranking places No Man's Land at #15,341, among the top 69% of ranked servers.

How many players are on No Man's Land at the moment?

At present No Man's Land is offline; its last sighting was 6 days 21 hours ago. 0 players is the average over the past seven days.

Server facts

Which Rust build is No Man's Land running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on No Man's Land. The protocol must match before you can join, and Steam takes care of updating it.

Is No Man's Land reachable, and does it stay up?

Last seen 6 days 21 hours ago, No Man's Land is offline right now. Uptime for the last 7 full days came to 6%, 10 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.

Which region is No Man's Land in?

No Man's Land gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.93.50:27894.

Connecting

What steps lead onto No Man's Land?

Enter client.connect 157.85.93.50:27894 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.