A Shockbyte Rust Server
Online 157.85.93.16:26489 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 28.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 13:26 UTC14d ago |
0 | – | running | 0 |
15 SEP 2026Tue 15 Sep, 04:06 UTC43d ago |
0 | – | 28.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does A Shockbyte Rust Server run?
You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,750 and seed 984392630. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp16 (Max players): Player cap: 16; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 14 days 14 hours.
Players and ranking
How is A Shockbyte Rust Server ranked compared with the rest?
The seven-day player-hours ranking places A Shockbyte Rust Server at #15,425, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
The live count for A Shockbyte Rust Server stands at 0 players, out of 16 slots. Filed under seven-day average: 0 players.
Server details
What version does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
Is A Shockbyte Rust Server reachable, and does it stay up?
The server is live at this moment: A Shockbyte Rust Server. About 6 days 14 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on A Shockbyte Rust Server?
Server fps held at 94 on average across the last 48 hours, never dropping below 77. Buildings, deployables and everything else in the world came to as many as 81,628 entities. Memory use reached as much as 5,559 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is A Shockbyte Rust Server hosted?
There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.93.16:26489.
Connecting
What steps lead onto A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.93.16:26489 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp16
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.