Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers36,576 players57 fresh wipes

Call no.8891 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 157.85.92.92:21946 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#8,891
top 40%
Last wipeWiped3 OCT2026 · 24d 21h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 05:41 UTC24d ago
5 – running 0
1 OCT 2026Thu 1 Oct, 13:33 UTC26d ago
3 – 1.7 days 0
1 OCT 2026Thu 1 Oct, 00:09 UTC27d ago
1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte x Discord Production Rust Server run?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 2,000 with seed 15312512, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 19 hours in.

When does A Shockbyte x Discord Production Rust Server wipe?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 24 days 21 hours.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Filed under rankings: #8,891 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 40% overall.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 44 hours ago. Averaged across seven days: 0 players, peaking at 2.

Server facts

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

The server is down at this moment; the last sighting of A Shockbyte x Discord Production Rust Server was 44 hours ago. Its reported uptime gives the last restart as roughly 12 hours ago. Uptime for the last 7 full days came to 76%, 128 hours out of 168. It was first recorded by Rust Server Index on 1 October 2026.

What is performance like on A Shockbyte x Discord Production Rust Server?

Server fps held at 173 on average across the last 48 hours, never dropping below 162. Buildings, deployables and everything else in the world came to as many as 14,602 entities. The peak memory figure stood at 2,471 MB. A climbing entity count and low fps are felt by players as lag.

Which region is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.92.92:21946.

Connecting

What is the way onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.92.92:21946. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.